HR Exchange Network reports that 68% of employees view training as a company’s most important policy.
Although you won’t see government ministers doing daily TV briefings about it, we are currently in a ‘second pandemic’. This time, though, its effect is mostly mental, rather than physical.
The use of game-like structures in HR functions has proved popular for the past few years, but has it now had its day? Edmund Tirbutt reports
AI is guaranteed to go wrong and has potentially devastating effects on the workforce, according to Conservative MP David Davis.
Facebook has announced that it is hiring 10,000 people to build its contribution to the 'metaverse'. Put simply, this is a digital world that mirrors and augments our own, accessed using a virtual...
Staff at Henkel identified what skills were needed to take jobs forward on the organisation’s journey to digitisation, and paths were created for managers and blue-collar workers
?Speaking at the CIPD Annual Conference and Exhibition, Jason Bradbury outlined technology's power to boost empathy and advised HR not to worry about automation
Making a great hire needn’t break the bank. Here are 15 creative ways to find the right candidate whatever your budget
Taking best practice from the customer experience can help create a more efficient and engaged workplace
Gamification provides a safe environment for experiential learning
Research has found that flexible working and contracts are potentially bigger issues for HR
While Deloitte research shows that business leaders’ confidence in their own and new hires' digital skills has improved, concerns about keeping pace with new technologies and ethical use of AI persist